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COMPUTER APPLICATIONS

CSC 60503

 

ASSIGNMENT ONE: MODELING OF AN ARCHITECTURAL DESIGN

For this project, we are required to choose one building from available resources and to conduct research to gather necessary information such as plan, elevations etc. We are required to produce 3D model of a selected architectural design using 3DS Max, rhinoceros or both. For me, I had use rhinoceros to create the 3D model and use 3DS Max to put on the rendering. We do not need to put on materials and lighting in this project. Our work in progress need to upload to eportfolio.

 

Through this project, I had learnt how to draw a rhinoceros. I was a first time learner for rhinoceros and I had found it was hard to do. I had learnt from many of my friends and thank you for their teaching. It was the first time I draw a complex building. Next, I had learnt how to render my building in 3DS Max. Besides, I had learnt that time management is important in this project. 

Trace out the plans from the image

Align the elevation to the plan

Trace out the elevations

Import all the plans and elevations into rhinoceros

Extrude the wall thickness and the openings for glass

Draw a contour by refer to the elevations

Draw the wall base on the plan

Add in the details

Enclose the structure

Put in the roof structure

Add the staircases outside of the building

Almost to final for model

The final of model

Final model with contour

Here is my part of modeling process: 

Here is my perspective views in 3DS Max: 

Perspective views

Perspective views

Perspective views

Perspective views

Perspective views

Perspective views

Perspective views

Perspective views

Perspective views

Perspective views

CLASS EXERCISE 

For today class, we had learnt ahout the interior rendering. By using the daylight and camera, I learnt to create the effect of lighting in the interior. 

Below is my rendering for Church of Light. 

ASSIGNMENT TWO: EXTERIOR RENDERINGS WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT

 

 

This project is the continue of the Project 1. By using the same model from Project 1, we are required to add in materials, lights, cameras and site context for final rendering. I had chosen the materials: standing seam copper facade, metal frame, fly ash concrete, polished concrete, tempered glass, tin plate and so on. For this project, I had used Rhinoceros to edit the layers in my model, and transfer into 3Ds max for the rendering of materials and landscape, after that I transfer my model into Photoshop to enhance the visual outcome by adding landscape and trees.

 

Through this project, I had learnt how to use rhinoceros in advance. For example, the contour. Besides, this is the first time I used Photoshop to do my project and I found it was very interesting. By using this three software, I came out with my rendering successfully. 

model from Project 1

model from Project 1

Start to edit layer, from flooring

Start to edit layer, from flooring

edit staircases layer

edit staircases layer

edit wall layer

edit wall layer

edit outer wall layer

edit outer wall layer

another side of wall

another side of wall

put in glass layer

put in glass layer

add in the roof layer

add in the roof layer

done with the layering

done with the layering

edit the contour

edit the contour

ready to transfer into 3Ds max

ready to transfer into 3Ds max

start to put in materials

start to put in materials

put in grass

put in grass

Add in camera views and daylight

Add in camera views and daylight

put lighting effect on the glass

put lighting effect on the glass

Chosen view 1

Chosen view 1

Chosen view 2

Chosen view 2

Here is part of the process: 

Here is my final products: 

ASSIGNMENT TWO: INTERIOR RENDERINGS WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT

 

 

This project is the continue of the Project 2A. For this project, we are required to choose two interior spaces and render with lights and materials. I had chosen living room and study area for my building. I had downloaded the furnitures from internet and add into my interior spaces and then I render it by using 3Ds max. After put in the furniture and materials, and also house plants, I start to adjust the lighting and render it. Lastly, I send to Photoshop for enhance the beauty. 

 

Through this project, I learnt how to choose furniture, plants, and etc. from internet and put into my spaces. I had learnt how to design my interior spaces to achieve comfortablity and aesthetic looking. 

 

Here is part of the process: 

Chosen space- Study area

Chosen space- Study area

Put in bookcases

Put in bookcases

Add in basic furniture, with lamp

Add in basic furniture, with lamp

Put in books

Put in books

Put in chairs

Put in chairs

try with the distance

try with the distance

deciding the view

deciding the view

with a closer view

with a closer view

put in the photo frame

put in the photo frame

start to render

start to render

adjust the brightness

adjust the brightness

Before final rendering

Before final rendering

Final rendering

Final rendering

Space 1

Space 1

Put into photoshop

Put into photoshop

Final products

Final products

2nd space- living room

2nd space- living room

add in photo and sofa

add in photo and sofa

add in coffee table

add in coffee table

add in plants

add in plants

try with rendering

try with rendering

play with the lighting

play with the lighting

try with curtain

try with curtain

chosen final

chosen final

send to photoshop for edit

send to photoshop for edit

Final products

Final products

Here is my final products: 

FIRST INTERIOR SPACES:

LIVING ROOM

SECOND INTERIOR SPACES:

STUDY AREA

ASSIGNMENT THREE:A MAXIMUM 90 SECONDS ANIMATION OF THE COMPLETED 3D SCENES 

 

 

This project is continue of Project 2, which completed scene is animated. We are require to use 3DS Max animation commands and tools, and also simple video editing work such as stitching video clips, background music and special effects editing, through the use of windows movie maker and etc. By using back Project 2, we are required to set  up camera paths for animation rendering. For video editing, I had used Video Pad Video Editor. We are then need to upload our animation video to online animation video host and upload our work in progress in portfolio.

 

Through this project, firstly I had learnt to set camera path and render animation in 3DS Max. It had allow me to explore imagination, inventiveness and storytelling abilities when creating the animation. When doing animation, I learnt how to choose the best angle and promote my building through video and communicate my idea to others. Besides, this is the first time I do video editing. I found that video making is very interesting and I was proud when seeing my work can transfer from a plan to 3D model, and final product is in video format. 

Here is part of the process: 

Continue from project 2

Continue from project 2

Add water- sea

Add water- sea

Put grass

Put grass

Add trees to surrounding

Add trees to surrounding

set path for camera

set path for camera

done set camera

done set camera

path constraints

path constraints

Test animation

Test animation

Set up

Set up

ready for final render

ready for final render

Render set up before render

Render set up before render

Exterior rendering

Exterior rendering

Interior rendering

Interior rendering

Animation files been saved

Animation files been saved

Test every single video clip

Test every single video clip

Open Video Pad Video Editor

Open Video Pad Video Editor

open files

open files

Add files into it

Add files into it

Preview

Preview

Put words

Put words

Annotations been put

Annotations been put

Add in background music

Add in background music

Everything arrange in sequences

Everything arrange in sequences

Check through the whole video

Check through the whole video

Export to be upload to youtune

Export to be upload to youtune

Here is my animation: 

- Hope you enjoy watching it- 

REFLECTION 

Through this module, I had learnt a lot of things on computer software. Firstly, I had learnt how to build up a 3D model from plans and elevations, set contour, apply materials, create beautiful landscape and render it. For this semester, this is the first time I learnt how to use Rhinoceros and 3DS Max, and also video editing software. Due to some reasons, I had tried on the video making software such as Corel Video Studio x8, Iskysoft, Wondershare and eventually Video Pad Video Editor. It is quite challenging at first as this is my first try on digital. Now, I had improved a lot on my software skills and it will be useful in my future.  Thanks to our lecturer, Mr. Koh Jing Hao for teaching and guiding us throughout this semester, and my friends and seniors that had helped me. 

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